“Auto Age: Standoff” Wins GDC “Best in Play” Award

“Auto Age: Standoff” Wins GDC “Best in Play” Award

February 20, 2017

Retro-futuristic car combat game "Auto Age: Standoff” has won a 2017 GDC Play "Best In Play" Award on its way to the Game Developers Conference in San Francisco.

Created by indie developer Phantom Compass, “Auto Age: Standoff” features faction-based vehicular warfare inspired by 1980s action cartoons. The game follows in the footsteps of car combat classics like "Twisted Metal" while offering team-based multiplayer modes and modern game mechanics familiar to players of “Rocket League” and “Team Fortress.”

Fueled by a stylish synth and shred soundtrack, “Auto Age: Standoff” puts players in control of wheeled killing machines to duel across wasteland deserts and inside abandoned bases. The reunification of 2080s America is at stake! Will you side with the intrepid Val Vega or insidious Dark Jaw?

“Auto Age: Standoff” will be available to play in booth PL 4627 in the GDC Play area of the Game Developers Conference on March 1, 2 and 3, 2017. The game is now available to wishlist on Steam, and will launch later this year.

A sixty-second trailer for the game can be found here:

Developer Phantom Compass is best known for its pinball RPG “Rollers of the Realm” (published by Atlus USA for PC, PS4 and PS Vita), which won a Best In Play Award in 2014 and is highly rated by Steam and PSN players.

“Auto Age: Standoff” was produced with the financial support of the Canada Media Fund, Ontario Media Development Corporation and FACTOR. Phantom Compass acknowledges the financial support of FACTOR, the Government of Canada and of Canada’s private radio broadcasters.